![]() Lastly, a 300km safespot lets you set up positions 100km off the gate while still being a safe distance away as well as being 200km away from your original bookmark, allowing you to warp back to it. If hostiles do start burning towards you, WARP AWAY. You never know when something is going to decloak pretty close to you. Even if non present on grid, stay aligned to a celestial, ready to warp away. MWP away from hostiles, if any present on grid. Upon landing on your tactical, assess the situation. ![]() When making tacticals at gates, make sure you have a spot above the gate and towards an angle with no celestials in that direction, so is less likely other hostiles may have easily made tacticals near your one (a spot in line with the sun or the nearest planet to gate is a big no no) The easiest way to make tactical spots is to grab the faster interceptor / Dramiel you can fit and burn away to the desired spot, during low activity times, when your local is clear of hostiles spotting where you may be bookmarking spots. An even if there are hostiles present, you can just use it to warp from there to the station and dock up, once you visually confirm there are no bubbles in your way. Also having one 360km in front, behind or above a station is good for warping in and scouting for enemies and make sure there are no traps (stop or drag bubbles) and that station is clear. Having a bookmark near the undock point of a station is great for dictors or hictors to move in and drop a bubble on any hostile reds if they undock. Or have the ideal spot for placing a drag bubble bookmarked as well, so you don't have to invest time again moving to the right spot every time you want to anchor one. You can have several 70km sniper spots bookmarked on a particular gate, within warping range from each other, to keep shooting on anything close to gate while staying at a safe distance. Or when travelling, upon jumping into a new system and confirming there are hostiles in local, you can warp to a tactical close to your out-gate, to scout it first and avoid falling in camped bubbles. For example, you might place a bookmark 330km off a gate so that you can observe the gate to make sure there are no hostile ships or bubbles there. Instead, warp away from them quickly if there are hostile forces in the area.Ī tactical spot (also called observation spot) is a bookmark placed close to a gate, a station, or any other object (e.g. Once your timer is over you can decide if to warp to your IW or dock back.Īlso, do not linger at IW location. This will keep your invulnerability up until your undocking timer is over. Instead, just press 'Ctrl + Space bar' immediately after undocking, to stop your ship. If you try to warp to your IW and a nearby hostile points you, you may be killed within the 20 seconds left until your undocking session timer is over and you are able to dock back. When using an IW, beware if there is a bubble, an interdictor or a hostile ship within locking range from you. Form now on, when you undock you will be automatically aligned with the BM and you are able to instantly warp off. Continue flying away from station for 500+ km and then bookmark your position. The way to make them is to undock in a speedy ship with a microwarp drive, wait until your ships stabilizes its direction and the then click on your MWD without changing your heading. These are great bookmarks to have to leave a camped station. A trainer will reinforce this training in game. Please read through and make yourself familiar with the content. There are several types and they have different uses, but all combined will become an essential surviving tool, especially when living in 0.0 space. That about sums it up actually.This section covers everything you need to know regarding Tactical Bookmarks. Or clone jump to a station where you have a ship, or can buy one. Now, you need to buy a ship in your station, enter it and leave it again. ![]() My guess is you attempted to circumnavigate the system by trashing the rookie ship and now you have no ship or pod. If you didn't previously have any ships at that station, the list only contained a rookie ship. IIRC when you arrive in a station without a pod and try to undock you get the drop down option to select one of the available ships. Then there's always the possibility of begging money from other people on the station. Please requisition one by filling out form NSR01B-25. No ship in station, trying to undock in a pod.
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